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Build log

GameBuddy Agent development log

A running record of architecture changes, playable prototypes, and decision-engine updates across this browser game analysis lab.

FastAPI backendNext.js + Tailwind frontendAgent-style orchestration

Playable modules

Open the current browser-playable prototypes and sandbox game modules from the play hub.

Open play hub

Sample requests

What should I do next?
What is my biggest mistake here?
Give me 3 beginner tips for this position.
What is the safest play if I want consistency?
Which threat matters most right now?
What should my win condition be from this state?
Placeholder battle screenshot

Current visual placeholder. Replace it with a real project screenshot when the final capture set is ready.

Recent updates

Update 01

Reframed the analyzer around phase prediction so the response answers what stage the player is in before listing advice.

Update 02

Added a browser-playable survivor prototype to test lightweight game loops inside the same frontend.

Update 03

Kept the orchestration layer explicit so perception, strategy, and review logic can be replaced independently.

Update 04

Expanded the play hub to hold RPG, MOBA, and arcade-style demos under one project surface.

Submit a screenshot or structured state to generate a phase read, best direction, and review summary.